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George RR Martin will be surprised by the twists in Elden Ring Story

 Hidetaka Miyazaki, the game director for Elden Ring, has discussed how much the From Software team has transformed and distorted George RR Martin's worldbuilding, which served as the underlying mythos for the game.


George R.R. Martin Elden Ring


The twists in the Elden Ring story will surprise George RR Martin


The universe was built on that tale, but Martin's characters existed before the namesake Elden Ring was "Shattered".


"So it was more up to us to interpret this and say, ‘how did they become such inhuman monsters? And how did the mad taint of the shattered shards of the Elden Ring and its power affect them?’ So that was our job to take these grand heroes and sort of misshape them and distort them into something they were not,” Hidetaka Miyazaki, the game's director, told Game Informer. "And I think if we get a chance to show Martin and if he gets a chance to see the game and see these characters, I think he might be a bit shocked. When he wrote them, he was really envisioning something a little bit more human, a little bit more traditional human drama and fantasy characters. So I hope he gets a kick out of that.”


George RR Martin on Elden Ring


George RR Martin, for one, recently stated that Elden Ring "looks incredible."

Miyazaki's previous world design direction in the Dark Souls, Bloodborne, and Sekiro games has stressed lowering a once-proud fantasy world to a devastated state, which isn't out of character for him.


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